After lovers came upon a hidden XP cooldown device in Future 2, Bungie has (unsurprisingly) became it off.
Previous this week, Future 2 gamers spotted that once Degree 20 they weren’t incomes XP as anticipated. Additional investigation proved that Future 2 completely contained a hidden cooldown device that fed on as much as 95% of XP when it was once earned inside a brief time frame. Now that the proof is at the desk, Bungie after all showed how the device works and – fortunately – pulled the plug on all the factor.
“Currently, XP will scale up when playing longer or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid, and XP will scale down when playing activities that can be quickly, repeatedly chained, like grinding Public Events,” Bungie defined in a observation. “We aren’t pleased with the consequences, and we’ve heard the similar from the neighborhood.
“Effective immediately, we are deactivating this system,” Bungie persisted. “As a result, players will see XP earn rates change for all activities across the board, but with all values being displayed consistently in the user interface. Over the course of the next week, we will be watching and reviewing XP game data to ensure that these changes meet our expectations, as well as yours.”
Bungie didn’t use its observation to explain its intentions for the cooldown device within the first position. Whilst it was once almost definitely meant to stop power-leveling, the truth that one hidden cooldown had a vital have an effect on at the price of incomes loose Shiny Engrams does make it really feel like Bungie is responding to being stuck with its palms within the cookie jar.
All of the similar, it’s just right to have fastened Future 2 XP income around the board, a minimum of for now. You’ll be expecting gamers will stay a detailed eye on any adjustments one day.